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I am a designer specializing in motion
graphics, and 3D animation.

Ophanim

Ophanim is a imersive 3D art
project where the strange meets
the digital. The purpose being to
challenge my ability in Blender,
After Effects, and Premiere Pro,
harmonizing these powerful tools
to bring forth an intricate and
overwelmingly alien form.

Kraken

Using a combination of primary
Blender and Lightroom, this 3D
work’s purpose was to delve
further into camera positioning
and atmosphere. The goal being
to reference cinema branding.

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